Hands-on projects that inspire tomorrow's leaders

TinkRworks

⚙️ Ages 4+

TinkRworks brings science, technology, engineering, art, and math (STEAM) to life through engaging, hands-on projects designed to spark curiosity and creativity in young learners. Students enrolled in the program at Apple will build, design, tinker, and code, developing important life skills like critical thinking, problem-solving, and collaboration—all while having fun and bringing their creations home!

What is TinkRworks

In the optional TinkRworks program, students explore four unique projects throughout the school year, each with a tech and art component. Projects are hands-on and involve both physical building and digital coding. Each child receives their own kit and uses a Chromebook to program their creations. At the end of each project, students take their completed work home and can continue learning via the TinkrWorks online platform.

Why TinkRworks

TinkRworks combines creativity with technology in a developmentally appropriate way, building confidence, independence, and a love of learning. It encourages both individual exploration and teamwork, using real-world tools of Chromebooks to support early coding and design thinking. Students take their projects home upon completion and can continue exploring coding at their own pace.

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